Arena: Six Months From Idea to a Global Sports Platform
August 2, 2026 · #arena #sporttech #product

Contents
What Arena is
Arena is a platform that connects sports clubs, their fans and brands — and each side gets what it needs. Clubs join to get funding and bring their audience with them. Brands launch campaigns that fans pick up and spread across their own social media. Fans share, post, engage — and earn Arena Points for it.
The platform already covers football, basketball, American football and drift racing, and is built to scale to any number of sports. The MVP is live at bcsarena.io.
Six months in numbers
Less than six months ago Arena was only an idea. Since then the team has:
- launched the MVP 1.0;
- brought together 1,000+ early users across six continents;
- recorded 12,500+ completed Watch & Share tasks;
- onboarded 150+ sports clubs, with over 100 more in active talks — including one of Germany’s most recognized football clubs and a historic Brazilian club where one of the world’s greatest players started his career;
- opened new regions: USA, Philippines, Norway, Puerto Rico, Senegal and Italy;
- moved into a new office — a full floor built from scratch in ATOM’s Minsk headquarters.

Arena Rush: the show
To show the product in action, the team filmed a full studio show — Arena Rush. Real contestants take on the same challenges as on the platform: earning points, climbing the leaderboard, competing for real prizes across six challenge types. Between rounds, the dev team explains how the platform is built.
What comes next
The next milestone is the Arena Points-to-ATLA conversion going live, connecting the platform’s engagement economy to the ATLETA blockchain — the sports-industry Layer 1 that anchors the ecosystem’s data, from player transfers to game statistics.